(In the actual game, Frank played Rf1 which is what any reasonable player would play - save the rook and give up the knight. But as I often say, "When you're in trouble, don't panic, think! There is usually a way out.
Answer: After considering a number of wild and daring captures, none of which worked, I considered saving the knight instead and imagined what Black's pieces would look like if he took the Rook. Wait! His King and Rook would be forkable! If I could just get my knight to d5. I can! The game (in my mind) continued 1. Ne3 Kxf6 2. Nd5+ Kg7 3. Nxe7 c3 (trapping the knight) 4.Rxe5 Re8 5.Nxc6 (or Nd5) bxc6 6.Ra5 Ra8 So I'm still down the knight but I did get two pawns for it, I've got an active Rook, she's got a passive one. And with four connected pawns vs two isolated ones on the queen's side, I should be able to get a passed pawn of my own. I'd still rather be Black, but at least the game isn't a slam dunk.
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